@startuml
sprite $antdesign [48x48/16] {
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00000000000000000000005BB50000000000000000000000
}


!define DEV2_ANTDESIGN(_alias) ENTITY(rectangle,black,antdesign,_alias,DEV2 ANTDESIGN)
!define DEV2_ANTDESIGN(_alias, _label) ENTITY(rectangle,black,antdesign,_label, _alias,DEV2 ANTDESIGN)
!define DEV2_ANTDESIGN(_alias, _label, _shape) ENTITY(_shape,black,antdesign,_label, _alias,DEV2 ANTDESIGN)
!define DEV2_ANTDESIGN(_alias, _label, _shape, _color) ENTITY(_shape,_color,antdesign,_label, _alias,DEV2 ANTDESIGN)
skinparam folderBackgroundColor<<DEV2 ANTDESIGN>> White
@enduml